Autoexec
// 1. Main Settings
unbind "I" //Unbinds I
con_enable "1" //Enables console
cl_autowepswitch "0" //Disable auto-weapon switch
cl_join_advertise "2" //Let friends join your community servers
net_graph "1"
net_graphheight "9999"
echo Main Settings Loaded [X] //Loading confirmation in console
// 2. Movement Binds
bind "W" "+forward"
bind "A" "+moveleft"
bind "S" "+back"
bind "D" "+moveright"
bind "SHIFT" "+speed; r_cleardecals"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "CTRL" "+duck"
bind "ALT" "+strafe"
bind "downarrow" "+right"
bind "uparrow" "+left"
echo Movement Binds Settings Loaded [X] //Loading confirmation in console
// 4. Weapon Buy Binds
bind "b" "buymenu"
bind "kp_end" "buy ak47; buy m4a1;"
bind "kp_downarrow" "buy vest;"
bind "kp_pgdn" "buy vesthelm;"
bind "kp_leftarrow" "buy flashbang;"
bind "kp_5" "buy smokegrenade;"
bind "kp_rightarrow" "buy hegrenade;"
bind "kp_home" "buy incgrenade; buy molotov"
bind "kp_uparrow" "buy sg556; buy aug;"
bind "kp_pgup" "buy p250;"
bind "kp_slash" "buy awp;"
bind "kp_enter" "buy mag7;"
bind "kp_plus" "buy mp9; buy mac10;"
bind "kp_del" "buy fiveseven; buy tec9;"
bind "kp_multiply" "buy deagle; buy revolver;"
bind "numlock" "buy defuser;"
bind "kp_minus" "buy famas; buy galilar;"
bind "kp_ins" "buy p90;"
echo "+=====================================================+"
echo "| NUM | / | * | - |"
echo "| Defuser | Awp | Deagle | Famas |"
echo "|-------------|-------------|-------------|-----------|"
echo "| 7 | 8 | 9 | + |"
echo "| Inc/Mol | Aug/SSG | P250 | |"
echo "|-------------|-------------|-------------| MP9/ |"
echo "| 4 | 5 | 6 | Mac10 |"
echo "| Flash | Smoke | HE | |"
echo "|-------------|-------------|-------------|-----------|"
echo "| 1 | 2 | 3 | ENTER |"
echo "| M4/AK | Kev | Kev+Helm | |"
echo "|-------------|-------------|-------------| MAG7 |"
echo "| 0 | . | |"
echo "| P90 | Five7/Tec9 | |"
echo "+=====================================================+"
echo Weapon Buy Binds Settings Loaded [X] //Loading confirmation in console
// 5. Other Binds
bind "ENTER" "+attack"
bind "`" "toggleconsole" //Binds console to the "`" key
bind "C" "+voicerecord" //Use voice with "C"
bind "R" "+reload" //Reloads weapon
bind "leftarrow" "+left" //Turn left with arrow key
bind "rightarrow" "+right" //Turn right with arrow key
bind "uparrow" "+forward" //Move forward with arrow key
bind "downarrow" "+back" //Move back with arrow key
bind "HOME" "cl_draw_only_deathnotices 0" //Show all of hud
bind "END" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)
bind "PGUP" "volume 0.5" //Highest volume
bind "PGDN" "volume 0" //Mute volume
bind "E" "+use"
bind "G" "drop"
bind "V" "+spray_menu"
bind "F4" "ignoremsg"
bind "T" "+lookatweapon"
echo Other Binds Settings Loaded [X] //Loading confirmation in console
// 6. Crosshair
cl_crosshairalpha "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "255"
cl_crosshairdot "0"
cl_crosshairgap "0"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "0.6"
cl_fixedcrosshairgap "0"
cl_crosshair_outlinethickness "1"
cl_crosshair_drawoutline "1"
echo Crosshair Loaded [X] //Loading confirmation in console
// 7. Scripts
// Jumpthrow (For Nades)
alias "+jumpthrow" "+jump; -attack"
alias "+jumpthrow" "+jump; -attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
//Drop C4
alias "dropc4" "use weapon_c4;drop"
bind "6" "dropc4"
//Show NETGRAPH on SCOREBOARD
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet"
//Jump-Duck Bind
alias "+jumpduck" "+duck; +jump"
alias "-jumpduck" "-duck; -jump"
bind "SPACE" "+jumpduck"
//Display damage with switch script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "F5" "displaydamage"
echo Scripts Loaded [X] //Loading confirmation in console
// 8. Hud
hud_scaling "0.95" //Scales hud elements to maximum value
hud_showtargetid "1" //Enables display of target names, important
cl_disablefreezecam "1" //Disables freezecam
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "5" //Makes the hud color red
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
cl_showloadout "1" //Doesn't fade out the weapon slots
cl_show_clan_in_death_notice "0" //Tagname will not show in death notices
cl_teamid_overhead_mode "2" //Always show team behind walls with equipment
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
gameinstructor_enable "0" //Removes in-game instructions
echo Hud Settings Loaded [X] //Loading confirmation in console
// 9. Radar
cl_teammate_colors_show "1" //Show teammates as separate colors without letters
cl_hud_radar_scale "1" //Optimized Radar size
cl_radar_scale "0.4" //Radar map scaled down to fit all maps
cl_radar_always_centered "0" //Centers map instead of player
cl_radar_icon_scale_min "1" //Minimum player icon scale
echo Radar Settings Loaded [X] //Loading confirmation in console
// 10. Mouse
m_rawinput "1" //Enable Raw Input for perfect precision
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold
m_customaccel "0" //Custom mouse acceleration disabled
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
zoom_sensitivity_ratio_mouse "0.8189" //Adjusts your zoom sensitivity to act as your true sensitivity
echo Mouse Settings Loaded [X] //Loading confirmation in console
// 11. Viewmodel
viewmodel_offset_x "2" //Changes viewmodel view in X scale
viewmodel_offset_y "2" //Changes viewmodel view in Y scale
viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
viewmodel_fov "68" //Highest viewmodel FOV
viewmodel_recoil "0" //Disable viewmodel reactions to weapon recoil & aimpunch
echo Viewmodel Settings Loaded [X] //Loading confirmation in console
// 12. Bob
cl_bob_lower_amt "5" //Changes viewmodel view in X scale
cl_bobamt_lat "0.1" //Changes viewmodel view in Y scale
cl_bobamt_vert "0.1" //Changes viewmodel view in Z scale
cl_bobcycle "0.98" //Highest viewmodel FOV
cl_viewmodel_shift_left_amt "0.5" //Disable viewmodel reactions to weapon recoil & aimpunch
cl_viewmodel_shift_right_amt "0.25" //Disable viewmodel reactions to weapon recoil & aimpunch
echo Bob Settings Loaded [X] //Loading confirmation in console
// 13. Network
rate "786432" //Your download rate to the server. Max rate: "786432"
mm_dedicated_search_maxping "350" //Maxping Search in Matchmaking
echo Network Settings Loaded [X] //Loading confirmation in console
// 14. Video
fps_max "0" //Max fps (0 = uncapped)
fps_max_menu "0" //Max fps in main menu (0 = uncapped)
mat_monitorgamma "1.6" //Sets brightness level to highest
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
echo Video Settings Loaded [X] //Loading confirmation in console
// 15. Sound
voice_scale "0.4" //Turn down volume of other players to 40%
snd_deathcamera_volume "0" //Volume of the death camera music
snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
snd_mapobjective_volume "0" //Volume of map objective music
snd_menumusic_volume "0" //Volume of the main menu music
snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
snd_mvp_volume "0" //Volume of the MVP music
snd_roundend_volume "0" //Volume of round end music
snd_roundstart_volume "0" //Volume of round start music
snd_tensecondwarning_volume "0.05" //10 Second warning music, enabled on 3% volume
echo Sound Settings Loaded [X] //Loading confirmation in console
// 16. Other
cl_use_opens_buy_menu "0" //Disable button E from opening buy-menu
r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay
spec_replay_autostart "0" //Disable "Auto-start Killer Replay" when available
echo Other Settings Loaded [X] //Loading confirmation in console
// 17. Final (!Important)
host_writeconfig //Useful for forcing viewmodel settings